Designing for opposable thumbs

One of the easiest to understand, yet still one of the most abused concepts when breathing life into your mobile product is that your interface, disregarding for the moment it’s pixel aesthetics, should indeed be optimized ‘ergonomically’ for your users. Yes, the makers of said devices should have hopefully carefully thought this through; however, when[…]

Semantics, LESS, and Sarcasm

(no direct audio… feed is from camera) I recently gave a presentation on LESS at a local (Atlanta, GA) HTML5 meetup to ~120 or so people from the area. Wesley Hales does an amazing job as the main Organizer of the group, and also has graciously recorded the event for others to watch later. The[…] imminent revamp

While working with Morehouse, we’re currently taking on the endeavor to completely revamp the web-presence. The entire front-end user experience (UX) and user interface (UI) design along with our IT configuration on the back-end. We have been asking for your input here ( ) to become a part of the assessment. The process[…]