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Designing for opposable thumbs

One of the easiest to understand, yet still one of the most abused concepts when breathing life into your mobile product is that your interface, disregarding for the moment it’s pixel aesthetics, should indeed be optimized ‘ergonomically’ for your users. Yes, the makers of said devices should have hopefully carefully thought this through; however, when[…]

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Being a UX team of one: Understanding your strengths & weaknesses

View more presentations from vince baskerville I had the wonderful opportunity to travel to Sydney, NSW Australia recently for the WebDU 2012 conference and had an amazing time! The abstract Small UX teams have unique challenges. Knowing how to deal with having fewer resources and possibly feeling creative isolation, or worse organizational ignorance and/or hostility. This[…]

Rethinking your Mobile First strategy

Exactly what is “mobile first”? It is a term and strategy that Luke Wroblewski coined which in a nutshell is about using the mobile web as a constraint to think about desktop web design and development decisions. Now, when I say re-think your mobile first strategy I’m not saying that the above ‘mobile first’ is[…]

Great design equals a great UX… right?

No. Just Copy Path & Pinterest I enjoy using Path and Pinterest as much as the next person, however with all the aggregated attention that these indeed awesome products deserve, it unfortunately also fuels the false mindset that a great user experience is strongly correlated, aka 100% tied to a beautiful user interface, and thus[…]

The Messy-but-Pretty-Art of UX Sketching

Peiter Buick wrote a great article on The Messy Art of UX Sketching and, although he stresses the importance of how UX sketches should be designed, one shouldn’t be afraid to sketch their ideas (even if their sketches aren’t final drawings). The definition of sketch /skeCH/ is a rough drawing or painting, often to assist in making a more[…]

Eight startup UX tips

Wireframes, site maps, flow diagrams, mockups, etc are all traditional documents that many people expect to receive from UX-ers in quantity while usually maintaining a high quality on aesthetics; however within startups, user experience practitioners need to be a-part of the team making the actual product and getting out of the deliverable’s business. Process and[…]

Agile, UX and Startups — oh my!

Finding a User Experience Designer for your startup Being apart of a startup is an exhilarating experience. If you love challenges and pushing yourself and failing  you’ll love being in an entrepreneur at a startup. Everyone on the team has to wear multiple hats, thus not excluding your user experience designer. Being the exclusive user experience person in a[…]

Seriously… what the hell is this UX stuff?

User Experience probably isn’t what you think. Lets clear up some misconceptions. Having been a developer for many years, I wanted to evolve into something more.There was a disconnect between what I was developing, the client’s requests and then the users actual feedback — which would often go ignored. Thus began my process of following[…]