Designing for opposable thumbs

One of the easiest to understand, yet still one of the most abused concepts when breathing life into your mobile product is that your interface, disregarding for the moment it’s pixel aesthetics, should indeed be optimized ‘ergonomically’ for your users. Yes, the makers of said devices should have hopefully carefully thought this through; however, when[…]


Being a UX team of one: Understanding your strengths & weaknesses

View more presentations from vince baskerville I had the wonderful opportunity to travel to Sydney, NSW Australia recently for the WebDU 2012 conference and had an amazing time! The abstract Small UX teams have unique challenges. Knowing how to deal with having fewer resources and possibly feeling creative isolation, or worse organizational ignorance and/or hostility. This[…]

Great design equals a great UX… right?

No. Just Copy Path & Pinterest I enjoy using Path and Pinterest as much as the next person, however with all the aggregated attention that these indeed awesome products deserve, it unfortunately also fuels the false mindset that a great user experience is strongly correlated, aka 100% tied to a beautiful user interface, and thus[…]

The Messy-but-Pretty-Art of UX Sketching

Peiter Buick wrote a great article on The Messy Art of UX Sketching and, although he stresses the importance of how UX sketches should be designed, one shouldn’t be afraid to sketch their ideas (even if their sketches aren’t final drawings). The definition of sketch /skeCH/ is a rough drawing or painting, often to assist in making a more[…]

Eight startup UX tips

Wireframes, site maps, flow diagrams, mockups, etc are all traditional documents that many people expect to receive from UX-ers in quantity while usually maintaining a high quality on aesthetics; however within startups, user experience practitioners need to be a-part of the team making the actual product and getting out of the deliverable’s business. Process and[…]

24 top resources for User Experience geeks

Here is a list of resources for Usability Specialists, Interaction Designers, Web Designers/Developers, Information Architects, Product Managers and really anyone else interested in User Experience field. I’m frequently asked about any books that I may recommend and or tools, and I unfortunately find myself off-guard more often than not — but not anymore. Below I’ve listed both tools and books that[…]

Why is your Minimal Viable Product (MVP) really just a PoS?

With all of the available buzzwords surrounding startup  enthusiasts, one of the top phrases is MVP: Minimal Viable Product. Although I do believe in the concept, it has gotten so popular that people are quick to use it without genuinely understanding it. With no fault to Eric Reis, as he’s clearly explained the idea of[…]

Agile, UX and Startups — oh my!

Finding a User Experience Designer for your startup Being apart of a startup is an exhilarating experience. If you love challenges and pushing yourself and failing  you’ll love being in an entrepreneur at a startup. Everyone on the team has to wear multiple hats, thus not excluding your user experience designer. Being the exclusive user experience person in a[…]